Divijata 1.0.1 Update Patch
Divijata » Devlog
Patch 1.0.1 changes:
- Changed controller's on keyboard to:
- Move = (Arrow up, Arrow down, Arrow left, Arrow right).
- Attack = C.
- Dash/Roll = Left Control.
- ki Strike = X.
- Upward Kick = (Arrow up + C).
- Pause Game = (Enter or Esc).
From:
- Move = (W, S, A, D).
- Attack = J.
- Dash/Roll = Left Shift.
- ki Strike = I.
- Upward Kick = (W + J).
- Pause Game = Enter.
2. Removed the visual display of the energy bar until "Ki Strike" ability has been obtained.
3. Increased energy gain from attacks and succesfull "Ki Strike" hit's to 10% from 2%.
4. Added option to skip intro messages on game startup by pressing the "Attack key" (C).
5. Improved enemy placement on world to avoid unfair situations (According to feedback).
6. Improved level design (Underground pass, Forest of the fallen, Forgotten castle) to avoid unfair map situations (According to feedback).
7. Display of new set of controls on main menu screen and pause screen according to update.
Files
Divijata.exe 99 MB
May 20, 2021
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Divijata
My first project, a short metroidvania.
Status | In development |
Author | Mauricio Albanese |
Genre | Platformer |
Tags | 2D, GameMaker, Metroidvania, Pixel Art, Short, Singleplayer |
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