A downloadable Pixel Adventure for Windows, macOS, and Linux

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This is a small project i created using the Game Maker Studio 2 engine, following guide lines of tutorials and my overall expirience in programing

It's a RPG action adventure game to feature mechanics with no real story in mind, just for testing purpose's and showing quality of work.

The art and mechanic's are based on the old gbc era of The Legend of Zelda a Link's Awakening. Featuring items, jumping, attacks, diferent enemy types, a boss, zelda style camera, health upgrades, currency, shop, quest's, and more.

A special thanks to Adam Haynes & YouFulca for lending they're music and SFX for the project. Here are link's to they're work if you are interested to hire them:

https://www.youtube.com/c/AdamHaynesMusic

https://wingless-seraph.net/en/material-riyoukiyaku_eng.html

A shout out to the GMS discord channel community for all of the help in moment's when coding got a bit heavy.

Also a big thank you, in no particular order, to Shaun Spalding, Pixelated Pope, obj_frog, Mimpy. You guys are the best.

Download instructions:

Download, unzip and run .exe.

Controls: 

Keyboard:

space bar = activate/jump.

arrow keys = movement.

shift key = attack.

Q and E = previous and next item.

F = use item.

Enter or Esc = pause.

Gamepad:

X button = activate/jump.

Left stick or dpad = movement.

Square button = attack.

Left and Right triggers = previous and next item.

Circle button = use item.

Start Key = pause.

Download

Download NowName your own price

Click download now to get access to the following files:

Pixeladventure.zip 55 MB

Development log

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